Swords of Eden
Here you can follow how Sword of Eden was created!
Swords of Eden
Eden was born spontaneously, as a creative desire shared between me and Eziel. Although we had already explored different paths within art, we had never ventured into the world of comics, nor had we created something specifically for the Brazilian audience. From that curiosity, we decided to give life to Eden as an original project, driven by the desire to experiment, tell stories, and build our own identity within the national comic book scene.
Below you will find artworks and explanations of part of the creative process that was used to create Sword of Eden.

01 / 04
Creative Process
Step 01
This is where it all began, with the design of our main character, Eden. Her visual identity was created by Eziel long before the idea of turning this universe into a comic even existed.
From Eden, the rest of the characters naturally took shape, guided by a well-structured script developed by Carlo Blind. That part of the process, however, will remain untold here.
In this stage, we focused on defining the comic's setting by creating some environments to better understand the universe in which the story would unfold.


Step 02
To ensure consistency and visual fidelity throughout the development of the comic, we created detailed model sheets that explore each character from multiple angles. This process allowed us to preserve their visual identity and expressive qualities across every stage of the narrative. Below, you can explore the models of the story’s main characters, revealing the foundation behind their visual construction.








Step 03
For the comic’s storyboard, Carlo Blind, a writer known for works such as Lampião, shaped every page through a series of early sketches. These drafts featured simplified versions of the characters, along with initial notes on dialogue placement, character positioning, and environmental composition. This stage proved essential in establishing the visual rhythm and guiding the creative flow of the project.

Step 04
Line art and color are part of the final stretch in crafting a strong comic, and this stage proved to be a significant challenge for us. We explored multiple line art styles through a series of visual tests before arriving at an approach that truly resonated with the entire team. The final result helped unify the work and strengthen its visual identity.

